"CrossedxSouls"
ch. 1 p.1
This is actually a personal project that I'm working on, mostly so I can try and develop a better understanding of deadlines and to hopefully better myself at combining traditional art with digital art. It's a comic based on games I have played and the characters and stories I created while playing them.
The Origin of the Universe
Carroll's argument seemed to center on the idea that the universe is ever expanding, becoming ever "messier" because of the Law of Entropy. As I've gathered, this essentially means that if the universe is not "maintained" in any way, then more species will evolve and be created and more space will become available, but the universe will not close in on itself and end - an omelette will not become an egg. This is coupled with the idea of change within time, and reflects that time itself has remained a constant throughout the history of the universe. Repetition as an aspect of time is revealed in the predictable and reliable events of our world, such as the sun rising and setting or the earth's rotation around the sun. Change is the polar opposite of this. Change is the aspect of time that is revealed through physical aging, through towns developing into cities; Things that can never return to the way they once were. Change can only move forward and never backward. Therefore the universe itself, or as Carroll seemed to suggest, is in a constant state of change rather than repetition. The universe can never return to its previous state of empty cleanliness as it was before the Big Bang. It can only move forward.
The Quick & The Dead
Although my personal favorite was All your last week's desires, we discussed that in class, so the
runner up piece that I enjoyed quite a bit was Untitled (Luhma) by Michael Sailstorfer. This piece is a
recording of a warehouse moments before it is destroyed, but it always stops short right before the moment that the building would be completely obliterated. Pieces like this give me an odd feeling of discomfort that I find really interesting because it is speaking to my instincts. It creates a sort of apprehension coupled with a horrible feeling of dissatisfaction because, although the viewer knows what is about to happen, he or she will never get the relief of all of that tension within that building getting out. You even see it wobbling a bit before it is restarted from the beginning. It's an awful and fascinating loop that continuously leaves the viewer unfulfilled, no matter how many times they watch it. This idea can be applied to a lot of real life situations, like chasing something that you get incredibly close to but can never fully grasp, or even philosophical thoughts on humanity and the connection between the tension within the house compared to our response to it.
runner up piece that I enjoyed quite a bit was Untitled (Luhma) by Michael Sailstorfer. This piece is a
recording of a warehouse moments before it is destroyed, but it always stops short right before the moment that the building would be completely obliterated. Pieces like this give me an odd feeling of discomfort that I find really interesting because it is speaking to my instincts. It creates a sort of apprehension coupled with a horrible feeling of dissatisfaction because, although the viewer knows what is about to happen, he or she will never get the relief of all of that tension within that building getting out. You even see it wobbling a bit before it is restarted from the beginning. It's an awful and fascinating loop that continuously leaves the viewer unfulfilled, no matter how many times they watch it. This idea can be applied to a lot of real life situations, like chasing something that you get incredibly close to but can never fully grasp, or even philosophical thoughts on humanity and the connection between the tension within the house compared to our response to it.

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